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weSkelDOCUMENTATION
Documentation/First steps/Getting started

Getting started

Get started with the weSkel framework.

MayaFramework

Find the installation steps and the main starting points in the weSkel documentation here.

Find the installation, update and uninstall steps on the Installation page.

Choose a page based on what you need. The SDK overview covers the supported environment and SDK contents.

You want to… Read…
Understand the symbols used in icons Visual vocabulary
Build and manage rig modules Module Manager and individual module pages under Rigging
Add deformation corrections Pushers
Check the number of skin influences Skin Influences per Vertex
Switch a limb from FK to IK, or back Switch FK/IK
Customize colors and interfaces Chroma · Themes
Check the environment and SDK contents SDK overview
Identify the API components API
Work with wrappers, plugs and specs How it works
Capture the state of a node or a selection of plugs, and restore a node SVD & snapshots
Find a class’s imports, properties and methods Class index