| Action |
Effect |
| Rebuild |
Reconstructs the instance from the current plan after validation. Remains available without configuration changes to rebuild with current code. Removal of affected sides, ports or configuration elements requires confirmation. |
| Duplicate |
Requests a new Base Name, then builds an independent instance. External connections and the existing skin are not cloned. |
| Delete |
Deletes the instance after confirmation and dependency checks. Its detached skin skeleton remains; connections between modules may block deletion. |
Build, Rename, Rebuild, Duplicate and Delete clear Maya’s entire Undo history before and after execution, including on failure. Save the scene before these actions. Refresh and Select in Maya do not clear this history.